← Projects · 2026-07-07

Djupet

A Lovecraftian idle cult management game set in Malmö, Sweden. Manage devotion, dread, secrecy, and chaos as the ritual deepens.

Live sitedjupet.games.goonk.se → Repoexplewd/djupet →

Case study: Case study: Djupet

Highlights

  • Leaflet map of Malmö — click locations to visit them, each leaving a trace in the log
  • 40+ events drawn from Anders Fager, Kult RPG, and Call of Cthulhu
  • Kaos events at 100: Göran from Discord leads prayers, rival cult summons IKEA customer service
  • Four interlocking resources: andakt (devotion), dread, hemlighet (secrecy), kaos
  • LocalStorage autosave with versioned key; bump SAVE_VERSION to wipe incompatible saves
  • Vanilla TypeScript + Vite, Leaflet for the map, no backend

You run a small cult in a basement in Rosengård. The Turning Torso is involved. The ducks at Ribersborg know more than they let on.

Inspired by Anders Fager’s Swedish folk horror, the Kult RPG, and Call of Cthulhu — everyday Swedish life described in the same matter-of-fact voice as a bus schedule, colliding with something that should not be.